This is an ancient temple lost in space. This was designed as a PVE map for the VR game RiffXR. I was the environment artist and lighting artist for this map. I used a mix of pre made meshes, and meshes I made in Maya. Also I created optimized materials for PCVR and Quest. I used Substance painter and Substance Designer to created some of the textures. This map is optimized for both PCVR and Quest.