I have a Bachelor's Degree in Game Art and experience working as an Level Builder/
3D Artist/ Generalist, I have developed a strong understanding of creating game
assets and environments that enhance the player's experience. My skills in 3D
modeling, and texturing have allowed me to create realistic and immersive game
worlds. In my previous role, I worked collaboratively with the design team to
create stunning environments that complemented the narrative and gameplay.
In addition to my technical skills, I possess a strong work ethic, attention to detail,
and the ability to work effectively in a team environment. I am always looking for
new challenges and opportunities to grow and learn in my field.