The is a map I worked on in my previous role for the VR game RiffXr. This level is a underground sci-fi facility that is experimenting with new technology and a factory that is producing various types of drones. I was the environment and lighting artist on this map. I worked on it from the block out stage to it's current state. I added all of the art. The meshes are a mix of premade assets and some meshes I created in Maya. I did the lighting. And I did the level optimization.
A hologram blueprint in Unreal Engine, I made that rotates the character and highlights different parts of the character.