This is Cyberdust, a map I created for the game I'm currently working on, RiffVR, which has recently been released to a closed beta. This map represents the largest project I have worked on throughout my career. It draws inspiration from the iconic Dust map in Counter-Strike. I have meticulously assembled an assortment of premade meshes to bring this map to life. Additionally, I was responsible for the lighting and optimization aspects to ensure a seamless experience within the map.